They evaluate the reason for the loss, and decide how they can improve their own performance next time. It’s easy to get rusty if you take a few weeks off. Sledgehammer Aces Never QuitĪn Ace is always flying to keep their skills sharp. Winning 2 out of every 3 games isn’t luck though. Sometimes you play bad, sometimes it’s your teammates, and sometimes it’s just bad luck. I’d say a win ratio around 67% is about right. That would put your win ratio well north of the halfway line. Still, an Ace should be able to carry their team in some capacity. It’s hard to tell what the average win rate is for GSF. You just don’t see an ace losing all the time. An Ace should be able to fulfill multiple roles competently. That’s fine if you can carry a team with that ship, but that’s very rare. Why multiple ships? What if you see the enemy team start with 3 gunships in a TDM? Or what about 3 bombers in a DOM match? Are you going to let your team start with none, or pick up the slack noone else can? I’ve seen some people fly with one ship on their bar. You can be an Ace without a 5 to 1 kill/death ratio in every ship, but an Ace can fly multiple ships and still maintain that ratio across those ships. And they don’t all fly support ships either. After all, there are definitely some Ace wingmen out there who deserve recognition. If you’ve got an idea, or an opinion, throw it in the comments below. I don’t have any ideas on good ways of measuring support role ships.
It’s hard to quantify the value of a support ship. You could make an argument for the value of assists I think. Kills, after all, are the most important aspect of GSF. A 5 to 1 kill/death ratio determines that pretty easily. So regularly surviving 5 engagements in GSF is a good starting point for an Ace. The essence of that meaning is that a pilot has shot down 5 other pilots, and lived to tell the tale. I think the five kills bit is a good starting point for defining an Ace in GSF. I’ve maybe played 20 games in the Flashfire since February 2014. After I found the Pike, then the Clarion, then got a bug to master all the ships, I kinda left it in the dust. I was flying wrong, I was building wrong – I was just all wrong when it came to the Flashfire. If you look at my stats below, they’re not as good as my other ships. Then I started a new character on another server, and my love affair with the Pike was born. Then I noticed everyone was flying the Flashfire, and I like to be a special snowflake. It was Corellian made, my smuggler was a Corellian, so I was in love. I flailed around in my Flashfire my entire rookie pilot career. Those small changes mean a lot more than you think.Ĭase in point, my Flashfire. Even a tiny fraction of a move up in your stats means a HUGE performance boost on your part. Until your rookie games become the minority of your total games, they are going to drag you down. Even though today your performance is substantially better, your stats will tell a different story. Your stats still lump all those games together. You did much better in your last ten games than you did in your first ten games. Stats are the big picture, but not the whole picture. The character should be online when it is resting in the Dak or the Temple otherwise, it will not obtain any exp.Īurora Blade is the first browser-based 2D RPG brought to you by IGG and distinguishes itself as a simple yet exciting game with immersive storylines for players of all ages and skill levels.Before I go on, I want to point out something. The higher the level of your trinket, the more exp it will obtain. Doing so will give your trinket a chance to directly obtain exp. Whats more, you can talk to the Priest in any of the churches to enter the Temple and have a rest there. The higher the character level, the more double exp you will obtain. It gives you double exp scope which will help you to obtain double exp while killing monsters. Talk to the “Hotel Attendant” in the Dak of any of the cities to have a rest. The AFK system in Aurora Blade offers your character a greater chance of leveling even if you are away from your keyboard. Today, the Aurora Blade team from IGG was very happy to briefly introduce the AFK system for all players. Aurora Blade always prides itself on its distinct systems.